9/6/2023 0 Comments Vampire bloodhunt![]() ![]() However, most of the Bloodhunt team will move on to other projects within the studio after the coming update. It is a game that many grew to love, and for us, it is a vital part of Sharkmob’s story and legacy. We have an update planned for December, and after that, we will ramp down the team size.īloodhunt is our studio's first game, and lots of hard work and love have been poured into it over the years. Given the size of the player-base we have decided to adjust the size of the team working on the game. Adjusted development team & the Core Vampire Crew Additionally, we are looking at possible solutions for reducing the number of bots per match in our other game modes. We continue to monitor the situation and look at other potential improvements that may reduce waiting times further. The responses we received were helpful for us, and as a result, we have already made some alterations to mitigate the Trio waiting times by reducing the number of players needed to start the match (from 42 to 30). In investigating how we could solve this issue, we sent out an additional survey to get an impression of what actions would be preferred by you. ![]() Regardless, most of you prefer faster matchmaking times with bots to longer waiting times, which leaves Trios in a less-than-optimal state from a matchmaking perspective. We chose Trios as it historically has been our most competitive game mode. Since we know that a group of players appreciate the challenge of facing real players, we made sure to keep one game mode without bots. Improving Trios waiting times and the overall PvP experience However, those who prefer playing against human opponents are still concerned, particularly with the waiting times in our Trios game mode that doesn't have bots. We have also seen a slight increase in players, and most of you have given us positive feedback about the update in general. We can see that many of you are getting a few more kills per match with the bots and that more matches are being played with faster overall matchmaking times. ![]() By adding these conditions, we wanted to ensure that any player queueing for our modes Solo BH, Duo BR, or TDM would not have to wait too long to get into the game.Īccording to the survey results and the data after the October Update, we are happy that most of you now have a more enjoyable experience in Bloodhunt. Now, if there aren't enough players to start a match after reaching the time limit put in place, bots will fill up any empty slots, and a match will begin. We accomplished this by adding bots that backfill the servers. With the October Update, our primary goal was to deal with the long waiting times in a way that worked for the size of the current player base. We made several adjustments to mitigate this by rotating game modes, changing the player rating system, tweaking our matchmaking parameters, lobby sizes, adding TDM, and more. As a result, newcomers also faced highly skilled opponents in uneven matches, contributing to them leaving the game and not coming back, further compounding the issue. The root cause is the number of active players, which initially was at a high level but has since dropped to a point where it affects matchmaking. We have a lot of things to go through this time so let's get started!Īs you know, Bloodhunt has been facing challenges with long waiting times during matchmaking over the last few months. Greetings, Kindred and welcome to our latest learnings article covering the recent survey. ![]()
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